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OpenAI · Future of Computing Research

Speculative Engineer/Research - Human Alignment, Consumer Devices

San Francisco, CA 40 hrs/week Posted Imminent Req OAI-260314-SEHACD01

About the team

The Future of Computing Research team is an expeditionary engineering studio within the Consumer Devices group. We build prototypes, artifacts, and evaluation frameworks that help OpenAI see further before product direction calcifies into conventional roadmaps. We work at the edges of multimodal AI, turning emerging capabilities into device concepts and interaction models that are useful, delightful, and worthy of long-term trust.

Our work is not limited to shipping the next obvious feature. We explore how personalized AI systems might live in the texture of everyday life through memory, user modeling, multimodal interaction, and adaptive behavior, then make those possibilities concrete enough for research, product, design, and leadership teams to reason about them together. The output is not only model quality or prototype fidelity, but expanded organizational imagination about what future computing devices could responsibly become.

About the role

We are looking for a Speculative Engineer/Researcher to join, and potentially lead, the Future of Computing Research team. This role is for someone who can move beyond hygienic HCI conventions and one-turn assistant behavior toward device systems that improve through feedback, learn from richer signals, and are trained against meaningful notions of user value over longer horizons.

This is an engineering-studio role as much as a research role. You will build prototypes, interaction studies, device behaviors, evaluation artifacts, and near-future concept demonstrators that help shape vision before organizations over-determine product programs too early. The work sits between speculative design, engineering, and product-grounded research: close enough to reality to influence what gets built, but exploratory enough to reveal options that standard roadmapping processes routinely miss.

The strongest candidates are multidisciplined generalists who can prototype with software, hardware, interface, narrative, and service artifacts, and who have enough technical fluency to work seriously with model behavior while also bringing judgment shaped by creative practice, field experience, and life outside traditional institutional tracks. This role is based in San Francisco, CA. We use a hybrid work model of 4 days in the office per week and offer relocation assistance to new employees.

In this role you will

  • Develop speculative but decision-useful prototypes for consumer devices and multimodal AI systems, including software behaviors, physical interactions, service layers, and evaluative artifacts.
  • Create near-future concept demonstrators that help product, research, and leadership teams see promising device directions before conventional program plans narrow the space prematurely.
  • Design reward structures, feedback loops, and long-horizon evaluation frameworks that test whether adaptive systems are actually beneficial, respectful, and trustworthy over time.
  • Translate weak signals in model capability, human behavior, industrial design, and cultural practice into concrete prototypes that inform product direction, safety work, and research prioritization.
  • Work across research, engineering, design, product, safety, and policy to define how personalized systems should learn, when they should act, and what boundaries should govern adaptation.
  • Build datasets, rubrics, and qualitative-quantitative evaluation methods that capture context, appropriateness, long-term value, and lived human experience rather than only immediate satisfaction.
  • Use artifact-led inquiry, speculative prototyping, and world-building methods to pressure-test possible futures for consumer devices before they harden into roadmaps.
  • Help establish a small high-leverage studio practice that treats imaginative prototyping as a normal engineering method for exploring uncharted terrain.

You might thrive in this role if you

  • Have 10+ years of experience across some combination of engineering, research, design, HCI, creative technology, physical computing, or adjacent multidisciplinary practice.
  • Are a genuine generalist with strong technical literacy and equally strong cultural, humanistic, or social-science-informed judgment; this role is not intended for narrow specialists.
  • Have a demonstrated practice of building real artifacts under uncertainty, including prototypes, systems, products, or public works that changed how others thought or what organizations chose to do.
  • Can work across software and hardware contexts and are comfortable moving from conceptual framing to implementation, testing, synthesis, and communication.
  • Have designed or contributed to evaluation methods, experiments, or research frameworks that connect technical interventions to meaningful human outcomes.
  • Have substantial experience outside standard corporate ladders, such as entrepreneurial work, independent labs, academic research, field-building, community-led initiatives, or self-directed practice that preserved your sensitivity to non-default futures.
  • Write clearly, speak persuasively, and can align engineers, designers, executives, and researchers without flattening the complexity of the work.

Preferred qualifications

  • Track record in speculative prototyping, design fiction, systems research, or related methods used not as theater but as disciplined tools for discovery, evaluation, and implementation.
  • Experience creating both conceptual and material work: software systems, hardware prototypes, essays, talks, workshops, exhibitions, editorial projects, films, photographs, or other public artifacts.
  • Founder/operator experience or comparable ownership scope in ambiguous environments where you had to invent the path, not just execute one.
  • Background spanning more than one epistemic culture, for example engineering and humanities, research and entrepreneurship, or academic and independent practice.
  • Experience with multimodal AI, personalization systems, memory, reinforcement learning from human feedback, preference modeling, or human-in-the-loop evaluation.
  • History of leading communities, convening interdisciplinary collaborators, or shaping discourse in addition to shipping technical work.

Education & Experience

  • Advanced degree (MS, MA, PhD) or equivalent experience in computer science, HCI, design, media arts, STS, anthropology, cognitive science, architecture, or related interdisciplinary domains is valued but not required.
  • Equivalent nontraditional paths are welcome and encouraged, especially where there is strong evidence of technical competence, conceptual range, and sustained making practice.
  • Portfolio required: applicants should be able to show work that demonstrates framing ability, technical execution, and the capacity to make unfamiliar futures concrete.

Additional requirements

  • This role is based in San Francisco, CA. We use a hybrid work model of 4 days in the office per week.
  • Relocation assistance is available for new hires.
  • OpenAI provides visa sponsorship and supports transfers where feasible.
  • Must be able to work effectively across research, engineering, design, product, safety, and policy functions.
  • Travel may be required for field research, partner engagements, off-sites, and prototype-based research activities.

Pay transparency

The base salary range for this role is $390,000 - $520,000 per year. In addition, this role is eligible for equity and benefits.

OpenAI is an equal opportunity employer and does not discriminate on the basis of race, religion, sex, national origin, age, disability, veteran status, genetic information, or any other legally protected status.

Qualified applicants with arrest and conviction records will be considered for employment in accordance with applicable law, including the San Francisco Fair Chance Ordinance.

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